Sample Processes Used

Several processes are used including but not limited to adventure-based outdoor activities, low-level ropes, problem solving and scenario planning. Two processes that we really enjoy and have conducted successfully in the U.S., American Samoa and the UK include StarPower, Barnga, Tribes and others.

StarPower participants are challenged to progress from one level of society to another by acquiring wealth through trading with others. The first two rounds are very sociable. People are laughing, talking, and having a good time exchanging chips. Then the wealthiest group gains power. Barriers spring up between the various levels of the society. Communication gets strained. The group that has the power often tries to protect their power through illegitimate means. The others respond by giving up, organizing, or overthrowing the power group. After the simulation winds down, participants discuss power in safe, yet revealing, ways.

Tribes: A New Way of Learning and Being Together is based upon the concept that if a person does not feel included in a group, classroom, school, family or society, he or she gains inclusions by grabbing influence. Acting out, dropping out, disruptive and violent behavior are ways of grabbing influence. Tribes is about honoring each person’s wonderful uniqueness. Given that all kids are terrific–it may be the systems that surround these kids and impact their daily lives need to be the focus of change. Sometimes the laws that are set up to protect our children are not the best. When we can model and develop different ways of being with one another that is positioned in a higher degree of self knowledge; we are better able to help others feel included.

While playing Barnga, participants experience the shock of realizing that despite their good intentions and the many similarities amongst themselves, people interpret things differently from in profoundly important ways, especially people from differing cultures. Players learn that they must understand and reconcile these differences if they want to function effectively in a cross-cultural group. Conflicts quickly begin to occur as players move from group to group, simulating real cross-cultural encounters, where people initially believe they share the same understanding of the basic rules and learn to their dismay and confusion that they do not.

Topics may include but are not limited to: Communication, Diversity, Change, Problem Solving, Self Concept, Learning, Success & Leadership, Team Building, Group Dynamics & Development, Cultural Competent Customer Orientation and More.

“Development, liberation and transformation are all aspects of the same process. Any human view must focus on those whose well-being is denied by others. Education is either designed to maintain the existing situation, imposing on the people the values and culture of the dominant class (i.e. domesticating people, as one tames an animal to obey its master’s will) or education is designed to liberate people, helping them to become critical, creative, free, active and responsible members of society.” ~Paulo Friere


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